Zapier - Trigger: A member reaches a gamification level
With Zapier, you can trigger an automation when a member reaches a gamification level.
The structure of your automation will look like this:
- Trigger: SchoolMaker: a member reaches a gamification level
- Action: Do the desired action
Step 1: Select the SchoolMaker app
Click on Trigger:

Then select the SchoolMaker app:

Note: Select the "SchoolMaker" app, not the SchoolMaker (Legacy) app.

Step 2: Select the "Gamification Level Passed" event

Then specify the gamification levels that will trigger this scenario:

Step 3: Connect your SchoolMaker school to Zapier (if you haven't already done so)
-
Click on "Sign In" in the "Account" field

-
Add the secret key then click on "Save"

The signing secret is available in your school by clicking on Settings > Integrations.

Step 4: Configure the action of your Zap

Configure the rest of your Zap according to the action you wish to perform.
Examples:
- Active Campaign: Add a member to an email sequence
- Google Sheet: Add a row to a table
- Slack: Send a message to a channel
- ...