Make - Trigger: A Member reaches a Gamification Level

With Make, you can trigger a scenario when a member reaches a gamification level.

To do this, use the SchoolMaker module of type Trigger: Watch School Events.


The structure of your automation will look like this:

  1. Trigger: SchoolMaker: a member reaches a gamification level
  2. Action: perform the desired action

Step 1: Select the SchoolMaker module

After configuring the trigger in your scenario:

  1. Click on "Add another module"
  2. Select the "SchoolMaker" module

Note: Select the "SchoolMaker - verified" module, not the SchoolMaker (Legacy) module.

Step 2: Select "Watch School Events

Step 3: Connect your SchoolMaker school to Make (if you haven't already done so)


  1. Click on "Create a connection"


  1. Add the signing secret and click on "Save"


The signing secret is available in your school by clicking on Settings > Integrations.

Step 4: Configure your "Watch School Events" module

Select the "Gamification level is passed by a member" event and save.

Then select the gamification levels that will trigger this scenario:

Step 5: Configure the action

Configure the rest of your scenario according to the action you want to perform.

Examples:

  • Active Campaign: Add a member to an email sequence
  • Google Sheet: Add a row to a table
  • Slack: Send a message to a channel
  • ...

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